Cassiopeia Top build & stats
- Win rate
- 50.0%
- Pick rate
- 1.1%
- Ban rate
- 9.2%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Cassiopeia
Generated from this patch's numbers
- Cassiopeia wins 50.0% of games as Top on patch 16.17 (188 games).
- Most common core: Rylai's Crystal Scepter → Rod of Ages → Bloodletter's Curse — 90% win rate over 10 games.
- Take Deathfire Touch as keystone: picked in 74% of games with a 49% win rate.
- Best matchup: Yasuo (64% over 11 games). Hardest: Teemo (18% over 11 games) — consider a ban or a different pick when you see it.
- Cassiopeia scales: 64% win rate after 35 minutes versus 52% before 25. Farm safely early and never surrender.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 100.0% | 2% (4) | |
| 69.6% | 12% (23) | |
| 62.5% | 9% (16) | |
| 60.0% | 3% (5) | |
| 58.3% | 6% (12) | |
| 56.7% | 16% (30) | |
| 53.3% | 57% (107) | |
| 51.6% | 66% (124) | |
| 47.1% | 9% (17) | |
| 42.9% | 4% (7) | |
| 40.0% | 19% (35) |
Runes
Most played full pages and keystone win rates
Damaging a champion with an ability burns them over time.
Keystones
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
49.3%74% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
47.6%22% pick
-
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
83.3%3% pick
Summoner spells
-
Flash + Teleport
55.9%31% pick
-
Flash + Ignite
54.2%26% pick
-
Exhaust + Flash
50.0%19% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: E → Q → E (39%), Q → E → E (50%), E → Q → W (45%).
-
PSerpentine GraceAll Move Speed bonuses are more effective on Cassiopeia.
-
QNoxious BlastCassiopeia blasts an area with Poison after a brief delay, granting her increased Move Speed if she hits an enemy champion.
-
WMiasmaCassiopeia releases several clouds of poison, slowing, grounding, and lightly damaging enemies that pass through them. Grounded enemies cannot use Movement abilities.
-
ETwin FangCassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.
-
RPetrifying GazeCassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.