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the Emperor of the Sands

Azir Mid build & stats

MageMarksman D 484 games · patch 16.16
Win rate
46.7%
Pick rate
2.1%
Ban rate
0.9%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Doran's Ring
Doran's Ring
400 gold
Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
40.5% 37 games

Build in this order

Nashor's Tooth 1
Nashor's Tooth
2,900 gold
Zhonya's Hourglass 2
Zhonya's Hourglass
3,250 gold
Rabadon's Deathcap 3
Rabadon's Deathcap
3,500 gold
9,650 gold
75.0% WR 8 games

Boots

Armored Advance
Armored Advance
1,200 gold
55.6% 9 games

Runes

Precision Precision + Sorcery Sorcery
87.5% WR
8 games · 2% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
50.0% 20 games

Max order

Arise! W Conquering Sands Q Shifting Sands E
48.3% 29 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Azir

Generated from this patch's numbers

  • Azir wins 46.7% of games as Mid on patch 16.16 (484 games).
  • Most common core: Nashor's Tooth → Shadowflame → Rabadon's Deathcap — 25% win rate over 12 games.
  • Take Press the Attack as keystone: picked in 68% of games with a 47% win rate.
  • Best matchup: Sylas (70% over 10 games). Hardest: Nasus (27% over 11 games) — consider a ban or a different pick when you see it.
  • Azir scales: 53% win rate after 35 minutes versus 43% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Nashor's Tooth 1
Nashor's Tooth
Shadowflame 2
Shadowflame
Rabadon's Deathcap 3
Rabadon's Deathcap
33.3% WR
6 games · 1% pick
Nashor's Tooth 1
Nashor's Tooth
Liandry's Torment 2
Liandry's Torment
Void Staff 3
Void Staff
33.3% WR
3 games · 1% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
40.5% WR
37 games · 8% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
50.5% WR
184 games · 38% pick
Chainlaced Crushers
Chainlaced Crushers
47.6% WR
21 games · 4% pick
Armored Advance
Armored Advance
55.6% WR
9 games · 2% pick

Legendary items by win rate

ItemWin ratePick
77.8% 2% (9)
57.0% 22% (107)
56.5% 5% (23)
56.0% 15% (75)
55.9% 7% (34)
55.6% 2% (9)
55.3% 10% (47)
54.5% 2% (11)
52.6% 8% (38)
50.3% 40% (195)
50.0% 2% (12)
46.2% 3% (13)

Runes

Most played full pages and keystone win rates

Precision Precision + Resolve Resolve
47.4% WR
19 games · 4% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Sorcery Sorcery
50.0% WR
14 games · 3% pick
Press the Attack Presence of Mind Legend: Alacrity Cut Down Manaflow Band Scorch
Precision Precision + Resolve Resolve
46.2% WR
13 games · 3% pick
Press the Attack Presence of Mind Legend: Alacrity Cut Down Bone Plating Overgrowth

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 50.0%33% pick
  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 50.0%7% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 50.0%3% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 37.5%2% pick

Summoner spells

  • Flash Teleport Flash + Teleport 48.7%41% pick
  • Flash Ignite Flash + Ignite 50.0%4% pick
  • Exhaust Flash Exhaust + Flash 83.3%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Arise! W Conquering Sands Q Shifting Sands E 48.3%29 games

Most common first three levels: W → Q → W (38%), W → Q → E (50%), W → E → W (33%).

  • PShurima's Legacy

    Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

  • QConquering Sands

    Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.

  • WArise!

    Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.

  • EShifting Sands

    Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.

  • REmperor's Divide

    Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.