Annie Mid build & stats
- Win rate
- 45.4%
- Pick rate
- 1.7%
- Ban rate
- 0.3%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Annie
Generated from this patch's numbers
- Annie wins 45.4% of games as Mid on patch 16.17 (302 games).
- Most common core: Malignance → Shadowflame → Rabadon's Deathcap — 50% win rate over 6 games.
- Take Electrocute as keystone: picked in 63% of games with a 43% win rate.
- Best matchup: Ekko (70% over 10 games). Hardest: Syndra (19% over 16 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 56.5% | 15% (46) | |
| 55.3% | 13% (38) | |
| 51.9% | 9% (27) | |
| 51.6% | 42% (126) | |
| 50.0% | 6% (18) | |
| 50.0% | 3% (8) | |
| 48.7% | 13% (39) | |
| 46.4% | 87% (263) | |
| 45.5% | 33% (101) | |
| 44.4% | 3% (9) | |
| 41.7% | 4% (12) | |
| 30.4% | 8% (23) |
Runes
Most played full pages and keystone win rates
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Keystones
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
42.6%63% pick
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
50.6%27% pick
-
First Strike
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
55.0%7% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
25.0%1% pick
Summoner spells
-
Flash + Ignite
45.0%56% pick
-
Flash + Teleport
47.2%36% pick
-
Flash + Ghost
42.1%6% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (35%), Q → E → W (41%), Q → E → Q (60%).
-
PPyromaniaAfter casting 4 spells, Annie's next offensive spell will stun the target.Annie begins the game and respawns with Pyromania available.
-
QDisintegrateAnnie hurls a Mana infused fireball, dealing damage and refunding the Mana cost if it destroys the target.
-
WIncinerateAnnie casts a blazing cone of fire, dealing damage to all enemies in the area.
-
EMolten ShieldGrants Annie or an ally a shield, a burst of Move Speed, and damages enemies who strike her with attacks or spells.
-
RSummon: TibbersAnnie wills her bear Tibbers to life, dealing damage to units in the area. Tibbers can attack and also burns enemies that stand near him.