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xFriendxD #NA1

NA Updated never
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.9 solo kills

3.9 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

7 W 7 L
Last 14 games
1 loss streak
9.6 / 7.8 / 5.3
1.92 KDA
  • Heimerdinger
    50% (3 W 3 L)
    1.98 KDA
  • Gnar
    50% (2 W 2 L)
    1.30 KDA
  • Naafiri
    33% (1 W 2 L)
    3.25 KDA