Long sessions hurt your results
Improve 33% late in sessionFrom the fourth game of a session onwards you win 33%, compared with 63% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 33%, compared with 63% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
Only 4.9 deaths per game with a 3.6 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.