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S16 Master
61

ottering #rock

NA Updated never
Live game

Low damage output for a carry

Improve 17% team dmg

You deal 17% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 38% KP

You take part in 38% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.26 vision/min

1.26 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

2 W 2 L
Last 4 games
2 loss streak
5.0 / 7.0 / 7.0
1.71 KDA
  • Akshan
    33% (1 W 2 L)
    2.06 KDA
  • Lux
    100% (1 W 0 L)
    1.10 KDA