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TheJenkka #JCGG

NA Updated never
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.8 CS/min

You average 6.8 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong duelist

Strength 1.8 solo kills

1.8 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

On a hot streak

Strength 3 wins in a row

3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Your best champion right now

Note 75% on Graves

Graves: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

3 W 3 L
Last 6 games
3 win streak
6.8 / 7.8 / 4.8
1.49 KDA
  • Graves
    75% (3 W 1 L)
    1.65 KDA
  • Ahri
    0% (0 W 1 L)
    0.20 KDA
  • Zed
    0% (0 W 1 L)
    1.63 KDA