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264

Froza Inter #520

NA Updated never
Live game

Too many deaths

Improve 11.3 deaths

You die 11.3 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 20% after a loss

After a loss you win only 20% of the next game, versus 75% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.00 vision/min

Your vision score is 0.00 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Dying at the wrong moments

Improve 23% of game dead

You spend 23% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Always in the action

Strength 76% KP

76% kill participation — you are present for most of your team's kills, which is exactly how games are carried.

Match history

5 W 5 L
Last 10 games
1 win streak
6.4 / 11.3 / 34.1
3.58 KDA
  • Caitlyn
    100% (2 W 0 L)
    3.32 KDA
  • Senna
    100% (1 W 0 L)
    6.22 KDA
  • Lulu
    100% (1 W 0 L)
    7.17 KDA