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S16 Master
773

Feint #7993

NA Updated never
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.52 vision/min

Your vision score is 0.52 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Low damage output for a carry

Improve 14% team dmg

You deal 14% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Excellent farming

Strength 8.0 CS/min

You average 8.0 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

1 W 3 L
Last 4 games
2 loss streak
2.5 / 7.8 / 7.8
1.32 KDA
  • Jhin
    33% (1 W 2 L)
    1.85 KDA
  • Irelia
    0% (0 W 1 L)
    0.36 KDA