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S16 Master
632

wallless #KR1

KR Updated never
Live game

Too many deaths

Improve 7.9 deaths

You die 7.9 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 33% after a loss

After a loss you win only 33% of the next game, versus 57% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.74 vision/min

1.74 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Your best champion right now

Note 80% on Talon

Talon: 4 wins in 5 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

7 W 7 L
Last 14 games
4 loss streak
6.1 / 7.9 / 9.4
1.95 KDA
  • Talon
    80% (4 W 1 L)
    2.35 KDA
  • Yone
    60% (3 W 2 L)
    2.33 KDA
  • Galio
    0% (0 W 2 L)
    1.31 KDA