Skip to content
693

powerless #korea

KR Updated never
Live game

Too many deaths

Improve 7.5 deaths

You die 7.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

A champion that costs you LP

Improve 25% win rate

Yasuo: 1 wins in 4 games (25%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Close games out early

Note

50% in games under 25 minutes but only 0% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

6 W 14 L
Last 20 games
3 loss streak
3.9 / 7.3 / 4.8
1.20 KDA
  • Zed
    31% (4 W 9 L)
    1.27 KDA
  • Yasuo
    25% (1 W 3 L)
    1.18 KDA
  • Yone
    33% (1 W 2 L)
    1.17 KDA