Control wards are missing
Improve 0.6 per gameYou place 0.6 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You place 0.6 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You average 6.6 CS per minute as Jungle — well above the 5.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.
1.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.
80% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.