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23

ZXzero #12000

KR Updated never
Live game

Too many deaths

Improve 8.0 deaths

You die 8.0 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 14% after a loss

After a loss you win only 14% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.34 vision/min

Your vision score is 0.34 per minute; Gold players average 1.50. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 0% late in session

From the fourth game of a session onwards you win 0%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Match history

4 W 8 L
Last 12 games
3 loss streak
2.2 / 8.0 / 11.3
1.68 KDA
  • Rammus
    40% (2 W 3 L)
    1.33 KDA
  • Thresh
    25% (1 W 3 L)
    2.06 KDA
  • Smolder
    100% (1 W 0 L)
    8.50 KDA