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S16 Master
349

Last light #KR1

KR Updated never
Live game

Low damage output for a carry

Improve 17% team dmg

You deal 17% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.45 vision/min

1.45 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Your best champion right now

Note 60% on Seraphine

Seraphine: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

3 W 4 L
Last 7 games
1 loss streak
4.0 / 4.6 / 8.4
2.72 KDA
  • Seraphine
    60% (3 W 2 L)
    2.95 KDA
  • Lux
    0% (0 W 1 L)
    4.20 KDA
  • Lulu
    0% (0 W 1 L)
    1.00 KDA