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S16 Gold
97

DDONGSSA #POOP

KR Updated 1 day ago
Live game

Too many deaths

Improve 8.4 deaths

You die 8.4 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.35 vision/min

Your vision score is 0.35 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 17 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 19% of game dead

You spend 19% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.1 solo kills

3.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

13 W 4 L
Last 17 games
1 win streak
11.2 / 8.4 / 13.0
2.87 KDA
  • Irelia
    100% (3 W 0 L)
    3.44 KDA
  • Yone
    67% (2 W 1 L)
    2.50 KDA
  • Darius
    100% (2 W 0 L)
    5.89 KDA