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S16 Master
332

갱라오잉 #7549

KR Updated never
Live game

Long sessions hurt your results

Improve 40% late in session

From the fourth game of a session onwards you win 40%, compared with 62% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 11 champions

You played 11 different champions in your last 26 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 100% on Syndra

Syndra: 5 wins in 5 games (100%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

You win the long games

Note

100% in games over 33 minutes, 22% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

12 W 8 L
Last 20 games
1 loss streak
4.9 / 5.4 / 7.5
2.28 KDA
43% kill participation
  • Cassiopeia
    67% (4 W 2 L)
    2.68 KDA
  • Syndra
    100% (5 W 0 L)
    2.41 KDA
  • Yone
    40% (2 W 3 L)
    1.33 KDA