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S16 Emerald
764

Przemo #EUW

EUW Updated 1 day ago
Live game

Losses snowball into more losses

Improve 20% after a loss

After a loss you win only 20% of the next game, versus 63% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 29% KP

You take part in 29% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as Top — well above the 6.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 3.1 solo kills

3.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

60% in games over 33 minutes, 17% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

7 W 11 L
Last 18 games
5 loss streak
5.0 / 6.7 / 4.1
1.36 KDA
  • Renekton
    42% (8 W 11 L)
    1.38 KDA