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397

Prometheus #00019

EUW Updated never
Live game

Too many deaths

Improve 8.0 deaths

You die 8.0 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.6 per game

You place 0.6 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 6.7 CS/min

You average 6.7 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Match history

3 W 2 L
Last 5 games
1 loss streak
5.4 / 8.0 / 10.2
1.95 KDA
  • Mel
    33% (1 W 2 L)
    1.63 KDA
  • Ahri
    100% (1 W 0 L)
    3.29 KDA
  • Kindred
    100% (1 W 0 L)
    1.78 KDA