Losses snowball into more losses
Improve 27% after a lossAfter a loss you win only 27% of the next game, versus 57% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
After a loss you win only 27% of the next game, versus 57% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
From the fourth game of a session onwards you win 20%, compared with 43% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 47% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 7.6 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.
1.9 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.