Long sessions hurt your results
Improve 18% late in sessionFrom the fourth game of a session onwards you win 18%, compared with 70% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 18%, compared with 70% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You average 6.7 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 4.3 deaths per game with a 4.6 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You deal 31% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.