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S16 Grandmaster
1404

Frezzer #YoRHa

EUW Updated never
Live game

Long sessions hurt your results

Improve 40% late in session

From the fourth game of a session onwards you win 40%, compared with 68% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 30 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Control wards are missing

Improve 0.2 per game

You place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

6 of your last 11 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 8.3 CS/min

You average 8.3 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Disciplined positioning

Strength 3.4 KDA

Only 4.1 deaths per game with a 3.4 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

12 W 8 L
Last 20 games
1 win streak
6.7 / 5.0 / 8.0
2.93 KDA
55% kill participation
  • Jhin
    50% (5 W 5 L)
    3.72 KDA
  • Caitlyn
    75% (3 W 1 L)
    4.50 KDA
  • Yunara
    50% (2 W 2 L)
    2.18 KDA