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S16 Bronze
204

FKmunkey #94885

EUW Updated 1 month ago
Live game

Too many deaths

Improve 10.1 deaths

You die 10.1 times per game (Bronze average: 6.9). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 17% team dmg

You deal 17% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Bronze players average 50%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.5 CS/min

You average 6.5 CS per minute as ADC — well above the 4.8 typical for Bronze. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

You win the long games

Note

80% in games over 33 minutes, 50% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

7 W 9 L
Last 16 games
1 win streak
4.6 / 10.1 / 8.5
1.30 KDA
  • Sion
    50% (2 W 2 L)
    1.78 KDA
  • Malzahar
    50% (2 W 2 L)
    1.38 KDA
  • Viktor
    50% (1 W 1 L)
    1.25 KDA