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S16 Diamond
434

BreedingMachine #727

EUW Updated 1 month ago
Live game

Too many deaths

Improve 8.9 deaths

You die 8.9 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 20% after a loss

After a loss you win only 20% of the next game, versus 80% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 39% KP

You take part in 39% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

9 W 11 L
Last 20 games
2 loss streak
7.6 / 7.8 / 8.9
2.11 KDA
  • Vel'Koz
    50% (3 W 3 L)
    2.05 KDA
  • Irelia
    50% (1 W 1 L)
    0.76 KDA
  • Sion
    50% (1 W 1 L)
    2.38 KDA