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S16 Emerald
104

marynaż #EUNE

EUNE Updated 1 second ago
Live game

Too many deaths

Improve 10.8 deaths

You die 10.8 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.59 vision/min

Your vision score is 0.59 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 35% KP

You take part in 35% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 18% of game dead

You spend 18% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

5 W 6 L
Last 11 games
1 loss streak
7.5 / 10.9 / 6.5
1.29 KDA
35% kill participation
  • Yasuo
    25% (1 W 3 L)
    1.16 KDA
  • Vayne
    0% (0 W 2 L)
    0.57 KDA
  • Yone
    100% (1 W 0 L)
    4.20 KDA