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S16 Emerald
323

Viyzigot #0001

EUNE Updated 1 month ago
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 41% KP

You take part in 41% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.6 CS/min

You average 7.6 CS per minute as Top — well above the 6.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.41 vision/min

1.41 vision score per minute — above the 1.00 of your rank. Your team sees the map because of you.

Match history

6 W 12 L
Last 18 games
6 loss streak
4.7 / 7.8 / 9.3
1.78 KDA
  • Sett
    40% (2 W 3 L)
    1.83 KDA
  • Gwen
    50% (2 W 2 L)
    1.08 KDA
  • Yorick
    0% (0 W 4 L)
    1.00 KDA