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S16 Master
844

Redox #0124

EUNE Updated never
Live game

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 8.2 CS/min

You average 8.2 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.16 vision/min

1.16 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

3 W 3 L
Last 6 games
1 win streak
4.7 / 7.2 / 8.0
1.77 KDA
  • Jinx
    33% (1 W 2 L)
    2.28 KDA
  • Ornn
    100% (1 W 0 L)
    2.67 KDA
  • Caitlyn
    100% (1 W 0 L)
    1.10 KDA