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406

Megz #diff

EUNE Updated never
Live game

Too many deaths

Improve 8.8 deaths

You die 8.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 4.1 CS/min

You average 4.1 CS per minute as Mid; Gold players average about 5.8. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Be part of more fights

Improve 38% KP

You take part in 38% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 21% of game dead

You spend 21% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Your team's main damage source

Strength 29% team dmg

You deal 29% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

3 W 3 L
Last 6 games
2 loss streak
8.7 / 8.8 / 9.2
2.02 KDA
  • Qiyana
    50% (2 W 2 L)
    2.38 KDA
  • Ekko
    100% (1 W 0 L)
    2.10 KDA
  • Heimerdinger
    0% (0 W 1 L)
    0.91 KDA