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FunShackled #2077

EUNE Updated never
Live game

Too many deaths

Improve 7.5 deaths

You die 7.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 40% after a loss

After a loss you win only 40% of the next game, versus 67% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.00 vision/min

Your vision score is 0.00 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 33% late in session

From the fourth game of a session onwards you win 33%, compared with 83% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Match history

7 W 5 L
Last 12 games
1 win streak
8.2 / 7.5 / 10.5
2.49 KDA
  • Viego
    0% (0 W 2 L)
    1.13 KDA
  • Aatrox
    100% (1 W 0 L)
    6.75 KDA
  • Nasus
    100% (1 W 0 L)
    4.71 KDA