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S16 Master
1620

CLIMBING #funny

EUNE Updated never
Live game

Too many deaths

Improve 8.3 deaths

You die 8.3 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 45% KP

You take part in 45% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.8 CS/min

You average 7.8 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.15 vision/min

1.15 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

2 W 7 L
Last 9 games
4 loss streak
7.9 / 8.3 / 6.2
1.69 KDA
  • Garen
    50% (1 W 1 L)
    1.00 KDA
  • Malphite
    0% (0 W 2 L)
    2.57 KDA
  • Ambessa
    100% (1 W 0 L)
    3.43 KDA