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The Spark of Zaun

Zeri Mid build & stats

Marksman A 56 games · patch 16.17
Win rate
57.1%
Pick rate
0.3%
Ban rate
0.8%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Bow
Doran's Bow
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
54.5% 11 games

Build in this order

Yun Tal Wildarrows 1
Yun Tal Wildarrows
3,000 g
Infinity Edge 2
Infinity Edge
3,500 g
Lord Dominik's Regards 3
Lord Dominik's Regards
3,300 g
9,800 g
75.0% WR 8 games

Boots

Immortal Path
Immortal Path
1,000 g
18.8% 16 games

Runes

Precision Precision + Inspiration Inspiration
77.8% WR
9 games · 16% pick
Lethal Tempo
Lethal Tempo

Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.

Triumph Triumph
Legend: Bloodline Legend: Bloodline
Cut Down Cut Down
Cash Back Cash Back
Triple Tonic Triple Tonic
Shards AS AF HP

Summoner spells

Flash Teleport 72.7% 11 games

Max order

Spark Surge E Ultrashock Laser W Burst Fire Q 66.7% 3 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Zeri

Generated from this patch's numbers

  • Zeri wins 57.1% of games as Mid on patch 16.17 (56 games).
  • Most common core: Infinity Edge → Yun Tal Wildarrows → Lord Dominik's Regards — 75% win rate over 8 games.
  • Take Lethal Tempo as keystone: picked in 64% of games with a 61% win rate.

Items

Core build in purchase order (from match timelines)

Core build

Yun Tal Wildarrows 1
Yun Tal Wildarrows
Runaan's Hurricane 2
Runaan's Hurricane
Infinity Edge 3
Infinity Edge
66.7% WR
3 games · 5% pick

Starting items

Doran's Bow
Doran's Bow
Health Potion
Health Potion
Health Potion
Health Potion
54.5% WR
11 games · 20% pick

Boots

Immortal Path
Immortal Path
18.8% WR
16 games · 29% pick
Armored Advance
Armored Advance
66.7% WR
3 games · 5% pick

Legendary items by win rate

ItemWin ratePick
100.0% 18% (10)
71.4% 13% (7)
66.7% 21% (12)
60.0% 54% (30)
59.5% 75% (42)
58.3% 21% (12)
57.1% 75% (42)
50.0% 18% (10)
25.0% 14% (8)

Runes

Most played full pages and keystone win rates

Precision Precision + Inspiration Inspiration
77.8% WR
9 games · 16% pick
Lethal Tempo
Lethal Tempo

Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.

Triumph Triumph
Legend: Bloodline Legend: Bloodline
Cut Down Cut Down
Cash Back Cash Back
Triple Tonic Triple Tonic
Shards AS AF HP
Precision Precision + Resolve Resolve
0.0% WR
2 games · 4% pick
Lethal Tempo Triumph Legend: Alacrity Cut Down Conditioning Overgrowth
Precision Precision + Inspiration Inspiration
50.0% WR
2 games · 4% pick
Lethal Tempo Triumph Legend: Bloodline Cut Down Cash Back Triple Tonic

Keystones

  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 61.1%64% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 52.9%30% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 33.3%5% pick

Summoner spells

  • Flash Ghost Flash + Ghost 52.0%45% pick
  • Exhaust Flash Exhaust + Flash 64.3%25% pick
  • Flash Teleport Flash + Teleport 72.7%20% pick

Abilities & skill order

Which ability to max first, from match timelines

Spark Surge E Ultrashock Laser W Burst Fire Q 66.7%3 games

Most common first three levels: E → W → Q (64%), E → Q → W (50%).

  • PLiving Battery

    Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.

  • QBurst Fire

    Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.

  • WUltrashock Laser

    Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.

  • ESpark Surge

    Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.

  • RLightning Crash

    Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire become...