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the Redeemer

Senna Mid build & stats

SupportMarksman – 7 games · patch 16.18
Win rate
71.4%
Pick rate
0.0%
Ban rate
1.9%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Rapid Firecannon
Rapid Firecannon
2,650 gold
Infinity Edge
Infinity Edge
3,500 gold
Statikk Shiv
Statikk Shiv
3,000 gold
9,150 gold
66.7% WR each item separately

Boots

Swiftmarch
Swiftmarch
1,000 gold
66.7% 3 games

Summoner spells

Flash Barrier
100.0% 3 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Senna

Generated from this patch's numbers

  • Take Deathfire Touch as keystone: picked in 71% of games with a 80% win rate.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Swiftmarch
Swiftmarch
66.7% WR
3 games · 43% pick

Legendary items by win rate

ItemWin ratePick
75.0% 57% (4)
66.7% 86% (6)
66.7% 43% (3)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Precision Precision
100.0% WR
2 games · 29% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 80.0%71% pick

Summoner spells

  • Flash Barrier Flash + Barrier 100.0%43% pick

Abilities & skill order

  • PAbsolution

    When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased...

  • QPiercing Darkness

    From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.

  • WLast Embrace

    Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.

  • ECurse of the Black Mist

    Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. W...

  • RDawning Shadow

    Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the ce...