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the Iron Maiden

Rell build & stats

TankSupport B 86 games · patch 16.17
Win rate
52.3%
Pick rate
3.4%
Ban rate
0.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Best three items so far

Hollow Radiance
Hollow Radiance
2,800 gold
Zeke's Convergence
Zeke's Convergence
2,200 gold
Warmog's Armor
Warmog's Armor
3,100 gold
8,100 gold
66.7% WR each item separately

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
53.6% 56 games

Runes

Resolve Resolve + Domination Domination
76.5% WR
17 games · 20% pick
Aftershock
Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Mark
52.1% 73 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Rell

Generated from this patch's numbers

  • Rell wins 52.3% of games as any role on patch 16.17 (86 games).
  • Most common core: Kaenic Rookern → Thornmail → Heartsteel — 50% win rate over 6 games.
  • Take Aftershock as keystone: picked in 62% of games with a 47% win rate.

Items

Most common sets of three completed items

Core build

Kaenic Rookern
Kaenic Rookern
Thornmail
Thornmail
Heartsteel
Heartsteel
50.0% WR
6 games · 7% pick
Kaenic Rookern
Kaenic Rookern
Zeke's Convergence
Zeke's Convergence
Thornmail
Thornmail
25.0% WR
4 games · 5% pick
Unending Despair
Unending Despair
Kaenic Rookern
Kaenic Rookern
Heartsteel
Heartsteel
33.3% WR
3 games · 3% pick

Boots

Mercury's Treads
Mercury's Treads
53.6% WR
56 games · 65% pick
Plated Steelcaps
Plated Steelcaps
54.2% WR
24 games · 28% pick

Legendary items by win rate

ItemWin ratePick
83.3% 14% (12)
66.7% 3% (3)
66.7% 3% (3)
57.9% 22% (19)
56.3% 19% (16)
53.6% 33% (28)
51.6% 72% (62)
50.0% 40% (34)
47.1% 20% (17)
45.5% 13% (11)
42.1% 22% (19)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Precision Precision
28.6% WR
21 games · 24% pick
Aftershock
Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Precision Precision
61.1% WR
18 games · 21% pick
Grasp of the Undying Font of Life Conditioning Overgrowth Legend: Haste Triumph
Resolve Resolve + Domination Domination
76.5% WR
17 games · 20% pick
Aftershock Font of Life Conditioning Overgrowth Cheap Shot Ultimate Hunter

Keystones

  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 47.2%62% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 63.0%31% pick

Summoner spells

  • Flash Mark Flash + Mark 52.1%85% pick
  • Flash Heal Flash + Heal 100.0%3% pick

Abilities & skill order

  • PBreak the Mold

    Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.

  • QShattering Strike

    Rell deals magic damage to units in a line, breaking their shields and stunning them.

  • WFerromancy: Crash Down

    Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.Dismounted: Rell forms h...

  • EFull Tilt

    Passive: Rell gains out of combat Move Speed.Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.

  • RMagnet Storm

    Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.