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the Hound of a Hundred Bites

Naafiri Support build & stats

AssassinFighter 17 games · patch 16.17
Win rate
52.9%
Pick rate
0.0%
Ban rate
9.6%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Best three items so far

Serylda's Grudge
Serylda's Grudge
3,000 gold
Voltaic Cyclosword
Voltaic Cyclosword
3,000 gold
Serpent's Fang
Serpent's Fang
2,500 gold
8,500 gold
66.7% WR each item separately

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
900 gold
33.3% 6 games

Runes

Domination Domination + Precision Precision
66.7% WR
3 games · 18% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
44.4% 9 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Naafiri

Generated from this patch's numbers

  • Take Electrocute as keystone: picked in 41% of games with a 57% win rate.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
33.3% WR
6 games · 35% pick

Legendary items by win rate

ItemWin ratePick
100.0% 18% (3)
66.7% 18% (3)
62.5% 47% (8)
60.0% 29% (5)
25.0% 24% (4)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
66.7% WR
3 games · 18% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
50.0% WR
2 games · 12% pick
Electrocute Sudden Impact Sixth Sense Relentless Hunter Triumph Legend: Haste

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 57.1%41% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 40.0%29% pick

Summoner spells

  • Flash Ignite Flash + Ignite 44.4%53% pick
  • Exhaust Flash Exhaust + Flash 66.7%18% pick

Abilities & skill order

  • PWe Are More

    Naafiri spawns packmates that attack the targets of her attacks and abilities.

  • QDarkin Daggers

    Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding.Packmates leap to attack the first champion or monster hit by this skill.

  • WThe Call of the Pack

    Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.

  • EEviscerate

    Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.

  • RHounds' Pursuit

    Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.