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the Blind Monk

Lee Sin Top build & stats

FighterAssassin 26 games · patch 16.17
Win rate
61.5%
Pick rate
0.1%
Ban rate
22.0%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Start with

Doran's Blade
Doran's Blade
450 g
Health Potion
Health Potion
50 g
50.0% 4 games

Best three items so far

Black Cleaver
Black Cleaver
3,000 g
Ravenous Hydra
Ravenous Hydra
3,300 g
Death's Dance
Death's Dance
3,300 g
9,600 g
75.0% WR each item separately

Boots

Plated Steelcaps
Plated Steelcaps
1,200 g
62.5% 16 games

Summoner spells

Flash Ignite 57.9% 19 games

Max order

Sonic Wave / Resonating Strike Q Safeguard / Iron Will W Tempest / Cripple E 50.0% 4 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Lee Sin

Generated from this patch's numbers

  • Take Conqueror as keystone: picked in 73% of games with a 58% win rate.
  • Banned in 22% of games — have a backup pick ready.

Items

Most common sets of three completed items

Core build

Black Cleaver
Black Cleaver
Death's Dance
Death's Dance
Eclipse
Eclipse
100.0% WR
3 games · 12% pick

Starting items

Doran's Blade
Doran's Blade
Health Potion
Health Potion
50.0% WR
4 games · 15% pick

Boots

Plated Steelcaps
Plated Steelcaps
62.5% WR
16 games · 62% pick
Mercury's Treads
Mercury's Treads
66.7% WR
6 games · 23% pick

Legendary items by win rate

ItemWin ratePick
75.0% 31% (8)
70.0% 38% (10)
66.7% 35% (9)
58.3% 46% (12)
50.0% 23% (6)
33.3% 12% (3)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
50.0% WR
2 games · 8% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact Sudden Impact
Grisly Mementos Grisly Mementos
Treasure Hunter Treasure Hunter
Triumph Triumph
Coup de Grace Coup de Grace
Shards AF AF HP
Precision Precision + Domination Domination
0.0% WR
2 games · 8% pick
Conqueror Triumph Legend: Alacrity Coup de Grace Sudden Impact Treasure Hunter

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 57.9%73% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 80.0%19% pick

Summoner spells

  • Flash Ignite Flash + Ignite 57.9%73% pick
  • Flash Teleport Flash + Teleport 71.4%27% pick

Abilities & skill order

Which ability to max first, from match timelines

Sonic Wave / Resonating Strike Q Safeguard / Iron Will W Tempest / Cripple E 50.0%4 games

Most common first three levels: E → W → Q (100%), E → Q → W (0%).

  • PFlurry

    After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

  • QSonic Wave / Resonating Strike

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.Reson...

  • WSafeguard / Iron Will

    Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.Iron Will: Lee Sin's intense training allows h...

  • ETempest / Cripple

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.Cripple: Lee Sin cripples nearby enemies damaged by Tem...

  • RDragon's Rage

    Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short durati...