K'Sante Support build & stats
- Win rate
- 45.5%
- Pick rate
- 0.1%
- Ban rate
- 2.6%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18
Best three items so far
Then, depending on the game
Runes
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Summoner spells
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for K'Sante
Generated from this patch's numbers
- Take Aftershock as keystone: picked in 91% of games with a 40% win rate.
Items
Most common sets of three completed items
Core build
Not enough games yet.
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 75.0% | 18% (4) | |
| 66.7% | 14% (3) | |
| 57.1% | 32% (7) | |
| 47.1% | 77% (17) | |
| 40.0% | 23% (5) | |
| 0.0% | 14% (3) |
Runes
Most played full pages and keystone win rates
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Keystones
-
Aftershock
After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
40.0%91% pick
Summoner spells
-
Flash + Ignite
53.8%59% pick
-
Exhaust + Flash
28.6%32% pick
Abilities & skill order
-
PDauntless InstinctK'Sante's Abilities mark targets to take more damage on his next Attack.When All Out, K'Sante deals more damage with all Attacks and Abilities.
-
QNtofo StrikesK'Sante strikes, damaging and slowing enemies in a short line.On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in.When All Out, cooldown is reduced.
-
WPath MakerK'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies.When All Out, deals increased damage and no longer knocks back or stuns.
-
EFootworkK'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield.When All Out, cooldown is reduced and speed is increased.
-
RAll OutK'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.