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the Pride of Nazumah

K'Sante Mid build & stats

TankFighter 63 games · patch 16.17
Win rate
46.0%
Pick rate
0.2%
Ban rate
3.2%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Best three items so far

Zeke's Convergence
Zeke's Convergence
2,200 gold
Unending Despair
Unending Despair
2,800 gold
Thornmail
Thornmail
2,450 gold
7,450 gold
100.0% WR each item separately

Boots

Armored Advance
Armored Advance
1,200 gold
50.0% 24 games

Runes

Resolve Resolve + Inspiration Inspiration
75.0% WR
4 games · 6% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Teleport
36.0% 25 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for K'Sante

Generated from this patch's numbers

  • K'Sante wins 46.0% of games as Mid on patch 16.17 (63 games).
  • Most common core: Kaenic Rookern → Iceborn Gauntlet → Jak'Sho, The Protean — 60% win rate over 5 games.
  • Take Aftershock as keystone: picked in 52% of games with a 45% win rate.

Items

Most common sets of three completed items

Core build

Kaenic Rookern
Kaenic Rookern
Iceborn Gauntlet
Iceborn Gauntlet
Jak'Sho, The Protean
Jak'Sho, The Protean
66.7% WR
3 games · 5% pick

Starting items

Doran's Helm
Doran's Helm
Health Potion
Health Potion
100.0% WR
2 games · 3% pick

Boots

Armored Advance
Armored Advance
50.0% WR
24 games · 38% pick
Chainlaced Crushers
Chainlaced Crushers
37.5% WR
8 games · 13% pick

Legendary items by win rate

ItemWin ratePick
100.0% 5% (3)
80.0% 8% (5)
75.0% 6% (4)
50.0% 35% (22)
50.0% 16% (10)
50.0% 10% (6)
40.0% 8% (5)
33.3% 24% (15)
33.3% 5% (3)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Inspiration Inspiration
75.0% WR
4 games · 6% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Precision Precision
0.0% WR
2 games · 3% pick
Grasp of the Undying Shield Bash Second Wind Unflinching Legend: Haste Last Stand
Resolve Resolve + Inspiration Inspiration
0.0% WR
2 games · 3% pick
Aftershock Shield Bash Second Wind Revitalize Biscuit Delivery Approach Velocity

Keystones

  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 52.4%33% pick
  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 33.3%19% pick

Summoner spells

  • Flash Teleport Flash + Teleport 36.0%40% pick
  • Flash Ignite Flash + Ignite 66.7%5% pick

Abilities & skill order

Which ability to max first, from match timelines

Ntofo Strikes Q Footwork E Path Maker W 100.0%2 games

Most common first three levels: Q → E → W (100%).

  • PDauntless Instinct

    K'Sante's Abilities mark targets to take more damage on his next Attack.When All Out, K'Sante deals more damage with all Attacks and Abilities.

  • QNtofo Strikes

    K'Sante strikes, damaging and slowing enemies in a short line.On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in.When All Out, cooldown is reduced.

  • WPath Maker

    K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies.When All Out, deals increased damage and no longer knocks back or stuns.

  • EFootwork

    K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield.When All Out, cooldown is reduced and speed is increased.

  • RAll Out

    K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.