Akali Mid build & stats
- Win rate
- 48.7%
- Pick rate
- 6.4%
- Ban rate
- 16.1%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Akali
Generated from this patch's numbers
- Akali wins 48.7% of games as Mid on patch 16.17 (1,152 games).
- Most common core: Hextech Gunblade → Shadowflame → Zhonya's Hourglass — 72% win rate over 25 games.
- Take Electrocute as keystone: picked in 92% of games with a 49% win rate.
- Best matchup: Nasus (80% over 15 games). Hardest: Xerath (11% over 9 games) — consider a ban or a different pick when you see it.
- Banned in 16% of games — have a backup pick ready.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 87.5% | 1% (8) | |
| 65.0% | 2% (20) | |
| 60.0% | 3% (30) | |
| 57.0% | 8% (93) | |
| 53.5% | 16% (187) | |
| 53.5% | 29% (333) | |
| 52.6% | 10% (114) | |
| 50.1% | 66% (761) | |
| 49.4% | 8% (87) | |
| 48.7% | 92% (1,059) | |
| 46.2% | 5% (52) | |
| 42.9% | 1% (7) |
Runes
Most played full pages and keystone win rates
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Keystones
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
48.7%92% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
44.7%4% pick
-
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
50.0%3% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
62.5%1% pick
Summoner spells
-
Flash + Ignite
48.1%65% pick
-
Flash + Teleport
50.3%34% pick
-
Cleanse + Flash
50.0%0% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (45%), Q → W → Q (61%), Q → E → W (33%).
-
PAssassin's MarkDealing spell damage to a champion creates a ring of energy around them. Exiting that ring empowers Akali's next Attack with bonus range and damage.
-
QFive Point StrikeAkali throws out five kunai, dealing damage based on her bonus Attack Damage and Ability Power and slowing.
-
WTwilight ShroudAkali drops a cover of smoke and briefly gains Move Speed. While inside the shroud, Akali becomes invisible and unable to be selected by enemy spells and attacks. Attacking or using abilities will briefly reveal her.
-
EShuriken FlipFlip backward and fire a shuriken forward, dealing magic damage. The first enemy or smoke cloud hit is marked. Re-cast to dash to the marked target, dealing additional damage.
-
RPerfect ExecutionAkali leaps in a direction, damaging enemies she strikes. Re-cast: Akali dashes in a direction, executing all enemies she strikes.