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S16 Bronze
130

serotonin #9999

NA Updated 1 second ago
Live game

Too many deaths

Improve 9.9 deaths

You die 9.9 times per game (Bronze average: 6.9). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Bronze players average 50%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 17% of game dead

You spend 17% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 6.3 CS/min

You average 6.3 CS per minute as Mid — well above the 4.8 typical for Bronze. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Your team's main damage source

Strength 30% team dmg

You deal 30% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 60% on Zed

Zed: 6 wins in 10 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

7 W 4 L
Last 11 games
2 win streak
10.3 / 9.9 / 5.9
1.63 KDA
40% kill participation
  • Zed
    60% (6 W 4 L)
    1.62 KDA
  • Vel'Koz
    100% (1 W 0 L)
    1.78 KDA