Control wards are missing
Improve 0.0 per gameYou place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
Only 3.8 deaths per game with a 3.3 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.
You deal 33% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.
67% kill participation — you are present for most of your team's kills, which is exactly how games are carried.