Dying at the wrong moments
Improve 15% of game deadYou spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You place 0.8 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
64% kill participation — you are present for most of your team's kills, which is exactly how games are carried.