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444

Saiku #757

NA Updated never
Live game

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

3 of your last 6 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 2.16 vision/min

2.16 vision score per minute — above the 1.50 of your rank. Your team sees the map because of you.

Strong duelist

Strength 3.2 solo kills

3.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

4 W 6 L
Last 10 games
1 win streak
8.6 / 5.9 / 8.7
2.93 KDA
  • Vex
    44% (4 W 5 L)
    2.98 KDA
  • Yorick
    0% (0 W 1 L)
    1.50 KDA