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S16 Iron
191

Ryan #727

NA Updated 13 hours ago
Live game

Too many deaths

Improve 8.6 deaths

You die 8.6 times per game (Iron average: 7.2). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 45% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Strong duelist

Strength 3.4 solo kills

3.4 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

6 W 11 L
Last 17 games
4 loss streak
7.3 / 8.5 / 4.3
1.36 KDA
  • Master Yi
    46% (6 W 7 L)
    1.41 KDA
  • Ashe
    0% (0 W 2 L)
    1.63 KDA
  • Yone
    0% (0 W 1 L)
    0.88 KDA