Skip to content
S16 Gold
205

R3mixFN #3019

NA Updated 2 months ago
Live game

Too many deaths

Improve 9.5 deaths

You die 9.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 29% KP

You take part in 29% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 40% of game dead

You spend 40% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.8 per game

You place 0.8 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Close games out early

Note

44% in games under 25 minutes but only 0% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

8 W 11 L
Last 19 games
1 win streak
4.6 / 9.6 / 11.1
1.64 KDA
  • Lux
    41% (7 W 10 L)
    1.84 KDA
  • Cho'Gath
    33% (1 W 2 L)
    1.58 KDA
  • Draven
    100% (1 W 0 L)
    1.20 KDA