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474

Gokki #QQQ

NA Updated never
Live game

Too many deaths

Improve 8.4 deaths

You die 8.4 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.5 CS/min

You average 6.5 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Match history

3 W 5 L
Last 8 games
1 win streak
7.0 / 8.4 / 6.4
1.60 KDA
  • Twitch
    50% (1 W 1 L)
    2.05 KDA
  • Caitlyn
    0% (0 W 2 L)
    0.88 KDA
  • Vayne
    100% (1 W 0 L)
    1.80 KDA