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186

EnjoyGamer #China

NA Updated 1 month ago
Live game

Too many deaths

Improve 7.8 deaths

You die 7.8 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 14% team dmg

You deal 14% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 41% KP

You take part in 41% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.4 CS/min

You average 6.4 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.23 vision/min

1.23 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

5 W 6 L
Last 11 games
1 loss streak
3.6 / 7.8 / 8.7
1.58 KDA
  • Vayne
    25% (1 W 3 L)
    1.29 KDA
  • Tristana
    100% (3 W 0 L)
    3.17 KDA
  • Nautilus
    33% (1 W 2 L)
    1.49 KDA