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EnjoyGamer #China

NA Updated 0 seconds ago
Live game

Too many deaths

Improve 8.1 deaths

You die 8.1 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 14% team dmg

You deal 14% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 38% KP

You take part in 38% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.4 CS/min

You average 6.4 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.21 vision/min

1.21 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

5 W 5 L
Last 10 games
1 loss streak
4.0 / 8.1 / 9.4
1.65 KDA
38% kill participation
  • Vayne
    25% (1 W 3 L)
    1.29 KDA
  • Tristana
    100% (3 W 0 L)
    3.17 KDA
  • Nautilus
    33% (1 W 2 L)
    1.49 KDA