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1224

ElorMurk #8118

NA Updated never
Live game

Too many deaths

Improve 9.4 deaths

You die 9.4 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.3 objectives

You take part in 1.3 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Be part of more fights

Improve 25% KP

You take part in 25% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.4 CS/min

You average 6.4 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong duelist

Strength 1.6 solo kills

1.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

3 W 2 L
Last 5 games
1 loss streak
5.6 / 9.4 / 2.4
0.85 KDA
  • Mordekaiser
    0% (0 W 2 L)
    0.71 KDA
  • Nasus
    100% (1 W 0 L)
    3.67 KDA
  • Kayn
    100% (1 W 0 L)
    1.22 KDA