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S16 Diamond
601

bogy #0031

EUW Updated 0 seconds ago
Live game

Too many deaths

Improve 7.3 deaths

You die 7.3 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Farm more consistently

Improve 6.3 CS/min

You average 6.3 CS per minute as Mid; Diamond players average about 7.3. Every 15 CS is roughly a kill worth of gold. Practise last-hitting under tower, shove the wave before recalling, and catch side waves between fights instead of standing in lane doing nothing.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Diamond players average 58%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

6 W 4 L
Last 10 games
1 win streak
9.9 / 7.1 / 7.6
2.46 KDA
42% kill participation
  • Fizz
    50% (4 W 4 L)
    2.05 KDA
  • Yone
    100% (1 W 0 L)
    6.20 KDA
  • Galio
    100% (1 W 0 L)
    6.50 KDA