Control wards are missing
Improve 0.0 per gameYou place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
You deal 31% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.
5.3 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.