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S16 Gold
444

Klam #WoW

EUW Updated 0 seconds ago
Live game

Too many deaths

Improve 10.5 deaths

You die 10.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 38% KP

You take part in 38% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 19% of game dead

You spend 19% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.2 per game

You place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Strong duelist

Strength 1.5 solo kills

1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

75% in games over 33 minutes, 25% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

4 W 6 L
Last 10 games
1 loss streak
6.2 / 10.5 / 5.7
1.13 KDA
  • Lucian
    50% (1 W 1 L)
    1.33 KDA
  • Fizz
    100% (1 W 0 L)
    0.79 KDA
  • Veigar
    100% (1 W 0 L)
    2.00 KDA