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S16 Master
607

HEJCLAPCLAP #EUW

EUW Updated never
Live game

Losses snowball into more losses

Improve 27% after a loss

After a loss you win only 27% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 8 champions

You played 8 different champions in your last 16 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.0 CS/min

You average 7.0 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

50% in games under 25 minutes but only 25% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

5 W 11 L
Last 16 games
1 win streak
6.6 / 5.6 / 6.2
2.27 KDA
  • LeBlanc
    33% (2 W 4 L)
    2.79 KDA
  • Tristana
    0% (0 W 3 L)
    1.17 KDA
  • Kennen
    50% (1 W 1 L)
    3.00 KDA